Sealed Card System: Difference between revisions
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Created page with "{| class="wikitable" |- ! Card !! Sealed Effect !! Unsealed Effect |- | thumb|Card 1<br>'''Card 1''' || Unlimited effect of Endure skill. Max HP -50%. If compounded equipment is refined to +15 and above, Max HP will be reduced by 35% instead. || Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. Maximum HP - 25% |- | thumb|Card 2<br>'''Card 2''' || Sealed effect description || Unse..." |
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The Sealed Card System is a unique feature that allows players to harness the power of special cards in two distinct ways:<br> | |||
sealed and unsealed. When a card is in its sealed state, it provides a certain effect, often defensive or passive in nature. Once unsealed, the card's effects are amplified or transformed, typically providing more aggressive or powerful enhancements. Players can strategically choose when to seal or unseal a card based on their needs and the situation at hand. | |||
[[MVP Card information| MVP Cards]]<br> | |||
[[Mini boss Card information|Mini Boss Cards]] | |||
Latest revision as of 07:18, 2 August 2024
The Sealed Card System is a unique feature that allows players to harness the power of special cards in two distinct ways:
sealed and unsealed. When a card is in its sealed state, it provides a certain effect, often defensive or passive in nature. Once unsealed, the card's effects are amplified or transformed, typically providing more aggressive or powerful enhancements. Players can strategically choose when to seal or unseal a card based on their needs and the situation at hand.